Counter-Strike: Global Offensive Update Released (20.10.2017)

    By BamBam,

    [Dust II]
    – Fixed sun not showing.
    – Smoothed out terrain by CT spawn to allow smoking off from X-Box.
    – Removed taxi sign from certain car models.
    – Cleaned up alpha painting on Tunnels building for player reads.
    – Added window shutter above Catwalk.
    – Fixed glowing CT player models on low end settings.
    – Adjusted fog values.
    – Cleaned up player reads from CT Mid up toward Suicide.
    – Improved collision of cover props at B Bombsite.
    – Fixed bad surface property sounds on cover props at B.
    – Some clipping refinements.
    – Fixed a few wall-bang bugs on buildings.
    – Grenade clips added to CT spawn.
    – Fixed small walls at Outside Tunnels not being reliably jump-able.
    – Adjusted a number of models that were not lined up properly.
    – Fixed interpenetrating barrels at Mid.
    – Fixed some crates at A there were hanging players up.
    – Smoothed out wall behind Car at A.
    – Fixed displacement that had too high an angle at CT Ramp.

    • 0 replies

    Counter-Strike: Global Offensive Update Released (18.10.2017)

    By BamBam,

    [GAMEPLAY]
    – Replaced de_dust2 with updated version.
    – Improved de_nuke bot navigation.

    [AUDIO]
    – Unique jump landing sounds for all major surfaces.
    – Unique sounds for picking up weapons and grenades.
    – Unique bullet impact sounds for vehicles and barrels.
    – Re-balanced music kits volume to be more in-line with the overall game volume.
    – Improved resolution and quality of HRTF algorithm.

    [MISC]
    – Both Perfect World Sticker Capsule Limited Time Offers and Graffiti Capsule Limited Time Offers are now available worldwide.
    – Added normal maps for “Gut Knife | Autotronic”, “Bayonet | Autotronic”, and “M9 Bayonet | Autotronic”.
    – Fixed case where players could be blinded by a flashbang outside the map and out of line of sight.

    • 0 replies

    Counter-Strike: Global Offensive Update Released (24.03.2017)

    By BamBam,

    [GAMEPLAY]
    – Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision.
    – Revolver:
    — Firing delay significantly reduced
    – Negev:
    — New attributes to promote suppressive fire.
    — Reduced price.
    — New sounds that dynamically indicate weapon accuracy.

    [MISC]
    – Added ability to add friends using CS:GO friend codes.
    – Added recent teammates and invites UI on the main menu.
    – GOTV connections will now use SDR in most of the regions.
    – Fixed missing texture on Huntsman Knife | Ultraviolet
    – Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server.
    – Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps.
    – Fixed several OSX graphics crashes related to running out of vertex shader constants.
    – Fixed a game crash related to game stats.

    [MAPS]
    Canals:
    – fixed more pixelwalk spots & places where bomb could get stuck
    – fixed sticky clip brush at B
    – fixed Z-fighting railing at bridge
    – fixed visible nodraw underneath a bridge
    – improved clipping under T side bridges
    – fixed Z-fighting below CT arches
    – adjusted courtyard statues and stairs for better movement
    – fixed various fade distance issues
    – widened B site and palace doors
    – aligned palace windows better
    – fixed floating clothesline
    – adjusted pecklesteiner
    – fixed missing texture at back alley
    – removed clip from garden lamp post because it’s at jumping height
    – prevented planting bomb on railing at A
    – removed lamp posts between A and CT spawn

    • 0 replies

    Counter-Strike: Global Offensive Update Released (20.03.2017)

    By BamBam,

    [ MISC ]
    – Fixes related to recent shader rework.

    [ MAPS ]
    Cache
    – Fix for vent break sound.

    Canals
    – Fixed more pixelwalk exploits
    – Fixed places where a dropped/thrown bomb could get stuck
    – Fixed a bug at shop door where jumping player could get stuck

    • 0 replies

    Counter-Strike: Global Offensive Update Released (17.03.2017)

    By BamBam,

    [ MISC ]
    – Added new server log lines for the end of freezetime and blind players. With mp_logdetail set to 3, will now also spew player equipment when they leave the buy zone.

    [ MAPS ]
    – Shader rework to provide better lighting and support various features.

    -Nuke
    -Made corner piece of outside catwalk solid

    -Assault
    -Fixed various exploits and boosts
    -Fixed bug where players outside could spot players inside vents

    -Canals
    – Fixed visible nodraw below CT bridge
    – Fixed several places where the bomb could get stuck if thrown
    – Fixed pixelwalk and skywalk exploits
    – Fixed sticky DM spawn point in tunnels
    – Fixed planting bomb on windowsill at B
    – Fixed missing collision on toolbox at back of B

    • 0 replies

Portal by DevFuse · Based on IP.Board Portal by IPS
  • Game Info

  • Game Info

  • Game Info

  • Mapcycle Countdown

  • Maps on Server

  • Who's Online (See full list)

    There are no registered users currently online

  • Member Statistics

    • Total Members
      1
    • Most Online
      106

    Newest Member
    BamBam
    Joined
  • Forum Statistics

    • Total Topics
      71
    • Total Posts
      71
  • Posts

    • Counter-Strike: Global Offensive Update Released (24.03.2017)
      By BamBam · Posted
      [GAMEPLAY]
      – Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision.
      – Revolver:
      — Firing delay significantly reduced
      – Negev:
      — New attributes to promote suppressive fire.
      — Reduced price.
      — New sounds that dynamically indicate weapon accuracy. [MISC]
      – Added ability to add friends using CS:GO friend codes.
      – Added recent teammates and invites UI on the main menu.
      – GOTV connections will now use SDR in most of the regions.
      – Fixed missing texture on Huntsman Knife | Ultraviolet
      – Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server.
      – Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps.
      – Fixed several OSX graphics crashes related to running out of vertex shader constants.
      – Fixed a game crash related to game stats. [MAPS]
      Canals:
      – fixed more pixelwalk spots & places where bomb could get stuck
      – fixed sticky clip brush at B
      – fixed Z-fighting railing at bridge
      – fixed visible nodraw underneath a bridge
      – improved clipping under T side bridges
      – fixed Z-fighting below CT arches
      – adjusted courtyard statues and stairs for better movement
      – fixed various fade distance issues
      – widened B site and palace doors
      – aligned palace windows better
      – fixed floating clothesline
      – adjusted pecklesteiner
      – fixed missing texture at back alley
      – removed clip from garden lamp post because it’s at jumping height
      – prevented planting bomb on railing at A
      – removed lamp posts between A and CT spawn
    • Counter-Strike: Global Offensive Update Released (20.03.2017)
      By BamBam · Posted
      [ MISC ]
      – Fixes related to recent shader rework. [ MAPS ]
      Cache
      – Fix for vent break sound. Canals
      – Fixed more pixelwalk exploits
      – Fixed places where a dropped/thrown bomb could get stuck
      – Fixed a bug at shop door where jumping player could get stuck
    • Counter-Strike: Global Offensive Update Released (17.03.2017)
      By BamBam · Posted
      [ MISC ]
      – Added new server log lines for the end of freezetime and blind players. With mp_logdetail set to 3, will now also spew player equipment when they leave the buy zone. [ MAPS ]
      – Shader rework to provide better lighting and support various features. -Nuke
      -Made corner piece of outside catwalk solid -Assault
      -Fixed various exploits and boosts
      -Fixed bug where players outside could spot players inside vents -Canals
      – Fixed visible nodraw below CT bridge
      – Fixed several places where the bomb could get stuck if thrown
      – Fixed pixelwalk and skywalk exploits
      – Fixed sticky DM spawn point in tunnels
      – Fixed planting bomb on windowsill at B
      – Fixed missing collision on toolbox at back of B
    • Counter-Strike: Global Offensive Update Released (15.03.2017)
      By BamBam · Posted
      [CSGO]
      – Released Canals, available in all game modes.
      – Visually upgraded the Phoenix Terrorist player model.
      – Added the Spectrum Case, featuring 17 community designs. In the Spectrum Case, the rare special item will be the second generation of knives in Chroma finishes. [ AUDIO ]
      – Improved performance when using HRTF.
      – Fixed some cases where grenade sounds wouldn’t play when they should. [ MISC ]
      – Fixed teammate color problem when teammates select an invalid color.
      – cl_drawhud_force_radar can have three values: -1 to force draw no radar, 0 default, 1 to force draw radar even if other HUD is disabled.
      – cl_drawhud_force_deathnotices can have three values: -1 to force draw no deathnotices, 0 default, 1 to force draw deathnotices even if other HUD is disabled.
      – Added option to Game Settings to set Team ID to Always On ( cl_teamid_overhead_always ). Server can disable with sv_teamid_overhead_always_prohibit.
      – Added binding to Show Team Equipment ( +cl_show_team_equipment ) that will show teammates’ full Target ID, including equipment. Server can disable with sv_show_team_equipment_prohibit.
      – func_rotating objects no longer freeze and spam server console after rotating 1000 times [ MAPS ] Nuke:
      – Thinned out corner when coming into hut from lobby, making it easier to peek into A site
      – Bullets now do more damage when shot through walls in hut
      – Raised rollup door in Mini, making it easier to see towards rafters
      – Removed three boxes on top of blue container near garage
      – Reduced C4 explosion radius from 500 to 400 units (Thanks NaVi!)
      – Made water outside the map deeper (Thanks hollandje!) Cobblestone:
      – Raised arch on CT side of long A Italy:
      – Fixed some boost exploits
      – Railing on top of boost position near T bridge no longer blocks bullets Cache:
      – Various bug fixes
    • Counter-Strike: Global Offensive Update Released (16.02.2017)
      By BamBam · Posted
      [ MISC ]
      – Fixed helmet and armor icons of teammates not showing for dead players.
      – Fixed several client and game server crashes.
      – Fixed several missing achievement icons.