Counter-Strike: Global Offensive Update Released (27.12.2017)

    By BamBam,

    [ MISC ]
    – Users who reached Global General Rank and elect to get their Service Medal will now see a preview of the Service Medal before they receive it. This allows users to see if they will be getting the Service Medal upgrade or a new 2018 Service Medal starting from January 1st GMT.
    – Added support for Ukrainian and Greek languages including localization of Steam Community Inventory items.
    – VDM files are now loaded with support for escape-sequences in string values. VDM can now use \” to pass quoted parameters in PlayCommands factory, and must use \\ to escape Windows path separators.
    – Added better error handling for Steam Workshop API failures on community dedicated servers.

    • 0 replies

    Counter-Strike: Global Offensive Update Released (19.12.2017)

    By BamBam,

    – Team stickers, team graffiti, and stickers autographed by CS:GO pro players are now available for purchase in-game, from the Steam Community Market, or from the 50 piece Mega Bundle on Steam. 50% of the proceeds go to the players and organizations at Boston 2018. For more details, visit
    – Team stickers can be used as game pieces for the Boston 2018 Team Pick’Em Challenge.
    — Preliminary stage picks can be made immediately, preliminary stage picks lock at the start of the preliminary stage matches.
    — Group stage picks can be made when the preliminary stage has completed, group stage picks lock at the start of the group stage matches.
    — Playoff picks can be made when the group stage has completed, playoff picks lock at the start of the first quarterfinal match.

    [ HOLIDAYS ]
    – Deployed Holiday Cheer for your festive fragging season.
    – You can spread the Holiday Cheer! Gifts are now available for a limited time.

    [ MISC ]
    – Fixed ability to host offline server with friends for War Games when setting party lobby privacy to “Friends Need Invites”.
    – Tournament server logs can now have item pickup/drop events enabled using mp_logdetail_items setting.
    – Game servers will now sanitize player name string to not contain non-ascii control characters.
    – Fixed unlocalized string in disconnect errors for other players.
    – Fixed several client-side crashes.
    – Added support to demoinfogo parser for decoding fixed user data size string tables which previously caused invalid substring calculation code path to run.

    [ GAMEPLAY ]
    – Replaced shotgun spread model (off by default). Available for offline and community servers for testing. For more details visit

    • 0 replies

    Counter-Strike: Global Offensive Update Released (1.12.2017)

    By BamBam,

    [ AUDIO ]
    -Made bomb plant and bomb defuse sounds more audible with sound occlusion on.
    -Fixed an exploit that allowed ambient sounds to be completely disabled.

    [ MISC ]
    -Re-enabled SSE4 optimizations for string tables and added -nosse4 command line option to disable SSE4.
    -“find” console command now allows specifying multiple search strings. For example, “find decal r_” will find commands and variables that contain both “r_” and “decal”.

    • 0 replies

    Counter-Strike: Global Offensive Update Released (28.11.2017)

    By BamBam,

    [ AUDIO ]
    – Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

    [ War Games ]
    – Players can now select from 3 maps during end-of-match voting in War Games.
    – Added convars controlling end of match voting setup to simplify management of War Games community servers.

    [ Misc ]
    – Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
    – Smoothed out game server hitching when a new player connects and downloads initial game state.
    – Fixed occasional crash affecting official game servers.
    – Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
    – SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
    – Console output of the game server can now be timestamped using “con_timestamp” convar.

    – Updated trust algorithm based on data and feedback.

    To help us further improve the Trust Factor, send us an email at with the subject “Trust Factor Feedback” and include a description of your experience and your Steam ID.

    • 0 replies

    Counter-Strike: Global Offensive Update Released (20.11.2017)

    By BamBam,

    [ MISC ]
    – Updated to latest version of SteamNetworkingSockets library to better support relayed connections.
    – Fixed a regression where Aztec and Dust particle systems were failing to load in other maps.
    – Updated Skill Group icons.

    [ SDK ]
    – Removed an unintentional dependency on Dynamic C Runtime in vvis map compiler, which should fix map compilation problems in some recent installations.
    – Added de_dust2_zoo map source file for community map makers.

    • 0 replies

Portal by DevFuse · Based on IP.Board Portal by IPS
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    • Counter-Strike: Global Offensive Update Released (24.03.2017)
      By BamBam · Posted
      – Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision.
      – Revolver:
      — Firing delay significantly reduced
      – Negev:
      — New attributes to promote suppressive fire.
      — Reduced price.
      — New sounds that dynamically indicate weapon accuracy. [MISC]
      – Added ability to add friends using CS:GO friend codes.
      – Added recent teammates and invites UI on the main menu.
      – GOTV connections will now use SDR in most of the regions.
      – Fixed missing texture on Huntsman Knife | Ultraviolet
      – Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server.
      – Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps.
      – Fixed several OSX graphics crashes related to running out of vertex shader constants.
      – Fixed a game crash related to game stats. [MAPS]
      – fixed more pixelwalk spots & places where bomb could get stuck
      – fixed sticky clip brush at B
      – fixed Z-fighting railing at bridge
      – fixed visible nodraw underneath a bridge
      – improved clipping under T side bridges
      – fixed Z-fighting below CT arches
      – adjusted courtyard statues and stairs for better movement
      – fixed various fade distance issues
      – widened B site and palace doors
      – aligned palace windows better
      – fixed floating clothesline
      – adjusted pecklesteiner
      – fixed missing texture at back alley
      – removed clip from garden lamp post because it’s at jumping height
      – prevented planting bomb on railing at A
      – removed lamp posts between A and CT spawn
    • Counter-Strike: Global Offensive Update Released (20.03.2017)
      By BamBam · Posted
      [ MISC ]
      – Fixes related to recent shader rework. [ MAPS ]
      – Fix for vent break sound. Canals
      – Fixed more pixelwalk exploits
      – Fixed places where a dropped/thrown bomb could get stuck
      – Fixed a bug at shop door where jumping player could get stuck
    • Counter-Strike: Global Offensive Update Released (17.03.2017)
      By BamBam · Posted
      [ MISC ]
      – Added new server log lines for the end of freezetime and blind players. With mp_logdetail set to 3, will now also spew player equipment when they leave the buy zone. [ MAPS ]
      – Shader rework to provide better lighting and support various features. -Nuke
      -Made corner piece of outside catwalk solid -Assault
      -Fixed various exploits and boosts
      -Fixed bug where players outside could spot players inside vents -Canals
      – Fixed visible nodraw below CT bridge
      – Fixed several places where the bomb could get stuck if thrown
      – Fixed pixelwalk and skywalk exploits
      – Fixed sticky DM spawn point in tunnels
      – Fixed planting bomb on windowsill at B
      – Fixed missing collision on toolbox at back of B
    • Counter-Strike: Global Offensive Update Released (15.03.2017)
      By BamBam · Posted
      – Released Canals, available in all game modes.
      – Visually upgraded the Phoenix Terrorist player model.
      – Added the Spectrum Case, featuring 17 community designs. In the Spectrum Case, the rare special item will be the second generation of knives in Chroma finishes. [ AUDIO ]
      – Improved performance when using HRTF.
      – Fixed some cases where grenade sounds wouldn’t play when they should. [ MISC ]
      – Fixed teammate color problem when teammates select an invalid color.
      – cl_drawhud_force_radar can have three values: -1 to force draw no radar, 0 default, 1 to force draw radar even if other HUD is disabled.
      – cl_drawhud_force_deathnotices can have three values: -1 to force draw no deathnotices, 0 default, 1 to force draw deathnotices even if other HUD is disabled.
      – Added option to Game Settings to set Team ID to Always On ( cl_teamid_overhead_always ). Server can disable with sv_teamid_overhead_always_prohibit.
      – Added binding to Show Team Equipment ( +cl_show_team_equipment ) that will show teammates’ full Target ID, including equipment. Server can disable with sv_show_team_equipment_prohibit.
      – func_rotating objects no longer freeze and spam server console after rotating 1000 times [ MAPS ] Nuke:
      – Thinned out corner when coming into hut from lobby, making it easier to peek into A site
      – Bullets now do more damage when shot through walls in hut
      – Raised rollup door in Mini, making it easier to see towards rafters
      – Removed three boxes on top of blue container near garage
      – Reduced C4 explosion radius from 500 to 400 units (Thanks NaVi!)
      – Made water outside the map deeper (Thanks hollandje!) Cobblestone:
      – Raised arch on CT side of long A Italy:
      – Fixed some boost exploits
      – Railing on top of boost position near T bridge no longer blocks bullets Cache:
      – Various bug fixes
    • Counter-Strike: Global Offensive Update Released (16.02.2017)
      By BamBam · Posted
      [ MISC ]
      – Fixed helmet and armor icons of teammates not showing for dead players.
      – Fixed several client and game server crashes.
      – Fixed several missing achievement icons.