Activity Stream

Activity Stream

  1. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (21.06.2018)
    The following changes are now available for testing in the Panorama CS:GO Beta Depot for Windows users.
    [GAMEPLAY]
    – Updated the radar player icons to make them a bit more crisp.
    – Fixed team flags not working properly in spectator view.
    – Fixed truncated team names in the spectator screen that tried to use team flags.
    – Added a missing team logo. (Luminosity).
    – Team money and equipment value now hides properly when the scoreboard is up along with the rest of the player panels in the spectator screen.
    [MISC]
    – Fixed some javascript exceptions.
    – Reduced width of the scoreboard in Competitive mode.
    – Loadout radial wheel team icon can now toggle teams.
    – Added unusual item tile to case opening scroll.
    – Fixed some crashes when playing demos with high timescale values.
    • 0 replies
    • 420 views
  2. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (20.06.2018)
    The following changes are now available for testing in the Panorama CS:GO Beta Depot for Windows users.
    [SCOREBOARD]
    – Eliminated possible delay of a player’s team change state.
    – Self highlighting has been changed from green to team color.
    – The skillgroup field has been adjoined to name field.
    – Background blur amount has been reduced.
    – added mode-specific row definitions for flying scoutsman and wingman.
    – Updated skillgroup icons.
    – Added support for Major tournament name and event stage.
    – Fixed duplicate bot row when a bot disconnects.
    – Fixed mute indicator getting stuck on.
    [GAMEPLAY]
    – Re-added “Show Team Equipment” and added keybinding to settings menu (+cl_show_team_equipment)
    – Added “Show Team Positions In HUD” to settings menu (cl_teamid_overhead_always)
    – Buy menu background blur has been reduced.
    – Re-added the health/armor and ammo background elements that can be adjusted with the existing alpha convars via console or options menu.
    – Updated drop shadows from most colored hud elements to read better.
    [MISC]
    – Fixed some asserts.
    – Fixed some crashes.
    – Reverted unintended CZ reload animation change.
    – Fixed the ability to apply stickers to items that have no empty sticker slots.
    – Improved visibility of dashboard character in 4×3 resolutions.
    – Fixed avatar color issues
    – Fixed the spectator name, score and team logo overlapping the middle in 4×3.
    [RADAR]
    – The hotkey and letter text on the radar player icons are now black.
    – Fixed the border around the radar being offset and scaled improperly at lower resolutions and non default scales.
    • 0 replies
    • 2,970 views
  3. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (19.06.2018)
    Panorama UI is now available for testing in the Panorama CS:GO Beta Depot for Windows users.
    -For instructions detailing how to opt into a CS:GO Beta Depot, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326.
    – This release of Panorama UI only supports “Practice with Bots.” You can also play with a friend by joining a party and starting a practice session.
    – When you’re finished testing Panorama UI and would like to join Official Matchmaking, follow the instructions linked above.
    – If you have feedback or want to report a bug in Panorama UI, email CSGOTeamFeedback [at] valvesoftware.com, and include #PanoramaUI in your subject line.
    • 0 replies
    • 373 views
  4. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (12.06.2018)
    [GAMEPLAY]
    – Reduced base damage of the CZ75a from 33 to 31 (a single shot is no longer lethal against a helmeted opponent).
    – Increased reserve ammo for the M4A1-S from 40 to 60, to provide some additional utility without impacting brief engagements.
    – Reduced price of the MP7 from $1700 to $1500.
    [MISC]
    – Game servers will no longer print their public IP address in response to “status” command from clients.
    – Unsealed graffiti items can now be deleted.
    – Fixed a bug where looping sounds playing from dormant entities could play briefly before switching off.
    [MAPS]
    Mirage:
    – Removed skybox limitations
    – Updated some landmark art
    – Lowered skillceiling to get into apartments from T spawn
    – Banked corner in hallway leading to A site scaffolding
    – Removed ladder near entrance to apartments from T spawn, replaced with boxes
    – Removed broken corner near van in bombsite B
    – Improved visibility from T side of mid towards A connector (removed dark background door inside connector)
    – Improved visibility from CT stairs towards T ramp in bombsite A (removed dark background door inside ramp)
    – Disabled bullet collision on vertical fence columns in mid
    – Removed wooden pillars at bottom of mid
    – Fixed some player collision bugs
    Canals:
    – Redesigned T approach to B site through alley, with split entrances
    – Improved visibility of players against the scaffolding near A
    – Removed ability to stand on top of doorframe at CT stairs to B
    – Other minor bug fixes and improvements
    • 0 replies
    • 277 views
  5. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (22.05.2018)
    [MISC]
    – Fixed end of round panel sometimes incorrectly showing defuse with 0.000 seconds remaining for players or bots who joined the server mid-round, even if they didn’t defuse the bomb.
    – Fixed some broken materials on the Leet Crew character models.
    [SOUND]
    (Thanks to /u/slothSquadron and CSGO community for repro movies and feedback.)
    – Lowered volume of select ambient sounds in Nuke.
    – Fixed bug where USP-S and M4A1-S were playing distant versions beyond their max audible distance.
    – Lowered volume of helicopter sounds.
    – Lowered DSP effects on Glock and AK47.
    – Added missing snd_lvl to M4A1 so it can receive DSP effects.
    – Removed lapping water sound from fountain in Overpass.
    – Fixed bug where jump landing sounds became silent before their maximum audible distance.
    – Fixed bug where Cache outdoor reverb sounded like it was indoors.
    [SDK]
    – Fixed vbsp and hlmv tools to correctly handle paths that contain spaces.
    • 0 replies
    • 265 views
  6. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (21.05.2018)
    [MISC]
    – Bomb logic now runs every tick when it is close to exploding or being defused, addressing some rare cases where an extremely close defuse would still result in the bomb exploding.
    – If a bomb would both explode and be defused at the same exact time, it will now be considered defused.
    – Prime accounts will now receive a warning in a Competitive lobby when they enter matchmaking with other Prime accounts whose Trust Factor may impact their matchmaking experience.
    [GAMEPLAY]
    – General adjustments to ambient sounds:
    — Increased resolution and character of reverb effects to better reflect surrounding map geometry
    — Small mix adjustments
    – Improved vent destruction sounds and increased audible distance.
    – Added a new hitbox type for necks and applied it to the existing neck hitbox on character models. Bullets that penetrate the neck into the head will now count as headshots. This should make it more intuitive to tell when an attack from behind will result in a headshot.
    – Fixed ‘use’ key to more reliably pick up weapons on the ground and to not drop the active weapon if a replacement weapon cannot be picked up.
    [MAPS]
    Nuke:
    – Optimizations for low settings
    – Blocked visibility between silos inside A site
    – Ported over ShortNuke gameplay changes:
    – Removed Toxic
    – Vent no longer connects directly to B site, but has another exit close to double doors
    – Pushed new corner boxes on B site further back to prevent headshot angle towards ramp
    – Added solid background to yellow crane inside B site
    – Smoothed out some player movement
    Overpass:
    – Lowered volume of ambient sounds in Overpass
    – Added grenade and player collision to fence cage near construction
    – Removed spooky shadow fading in when approaching T main entrance to B site
    • 0 replies
    • 248 views
  7. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (17.05.2018)
    The following changes are available in the 1.36.3.5-rc1 CS:GO Beta depot.
    [GAMEPLAY]
    – General adjustments to ambient sounds:
    — Increased resolution and character of reverb effects to better reflect surrounding map geometry
    — Small mix adjustments
    – Improved vent destruction sounds and increased audible distance.
    – Added a new hitbox type for necks and applied it to the existing neck hitbox on character models. Bullets that penetrate the neck into the head will now count as headshots. This should make it more intuitive to tell when an attack from behind will result in a headshot.
    – Fixed ‘use’ key to more reliably pick up weapons on the ground and to not drop the active weapon if a replacement weapon cannot be picked up.
    [MAPS]
    Nuke:
    – Optimizations for low settings
    – Blocked visibility between silos inside A site
    – Ported over ShortNuke gameplay changes:
    — Removed Toxic
    — Vent no longer connects directly to B site, but has another exit close to double doors
    — Pushed new corner boxes on B site further back to prevent headshot angle towards ramp
    — Added solid background to yellow crane inside B site
    — Smoothed out some player movement
    Overpass:
    – Lowered volume of ambient sounds in Overpass
    – Added grenade and player collision to fence cage near construction
    – Removed spooky shadow fading in when approaching T main entrance to B site
    • 0 replies
    • 252 views
  8. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (5.05.2018)
    [ MISC ]
    – Fixed stability issue for physics collision detection against displacement surfaces.
    – Fixed some situations in which stickers would not appear properly on weapons in-game.
    – Fixed an issue where MP3’s embedded in maps wouldn’t work. (Thanks to Steam user MajesticCatDog for help in diagnosing this issue).
    – Removed legacy audio cache commands.
    [ SDK ]
    – When loading the map in development mode with “developer 1” enabled, engine will display DISP_VPHYSICS warnings for displacements with degenerate collision faces. When such displacement faces are encountered, the entire displacement object will have no collision in-game. Additional clip brushes or adjustments to such displacements may be added by map authors in these cases.
    • 0 replies
    • 254 views
  9. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (30.04.2018)
    [AUDIO]
    – Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found.
    – Weapon reload sounds now follow the reloading players as they move around.
    – Fixed sound device override exploit to cancel sounds.
    [GAMEPLAY]
    – Replaced custom Terrorist one-handed walking animations for the MAC10, MP7, and MP9 with an alternative two-handed version to improve weapon recognition at a glance.
    [MAPS]
    ShortNuke:
    -Added more spawn points per side
    -Fixed model occlusion bug inside vent
    -Added solid background to top of yellow crane inside site
    • 0 replies
    • 223 views
  10. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (20.04.2018)
    [MAPS]
    – Added Dust II to the Active Duty map pool.
    – Removed Cobblestone from the Active Duty map pool.
    – Added support for Nuke in Wingman.
    – Moved Austria and Shipped into Defusal Group Sigma casual map group.
    – Moved Cobblestone into Defusal Group Delta casual map group.
    [MISC]
    – Fixed an exploit that impacted game server performance.
    • 0 replies
    • 263 views
  11. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (29.03.2018)
    [MISC]
    – Fixed quad surround sound so it works again.
    – Fixed a bug that could cause looping sounds, such as the hostage breathing sound, to be stuck on in some situations.
    – Fixed a rare bug that caused spectators to sometimes hear water footsteps coming from players on dry ground.
    – CS:GO items received in trade cannot be re-traded for seven days.
    [SDK]
    – Added support for uniform scale adjustment of static prop models.
    — To re-size static props, adjust the “uniform scale override” prop_static Hammer property, or use shift+mousewheel in the Hammer 3d viewport.
    [MAPS]
    Nuke:
    – Moved squeaky door back a bit, to give a clearer view towards hut
    – Changed geometry near crane when on rafters, to remove awkward position
    – Smoothed out movement on roof near T spawn
    – Changed color of new boxes in bombsite B
    – Changed color of small red box at T side of yard
    – Added some cover at back of squeaky door hall
    Dust II:
    – Removed one-way wallbang from CT spawn up to cat
    – Fixed some minor bugs
    – Fix for mip bias exploit
    Canals:
    – Opened up B lobby to stairs
    – Simplified geometry around B site for better movement
    – Blocked “invisible” area at A
    – Fixed several “pixelwalking” exploits
    – Fixed various minor bugs
    • 0 replies
    • 242 views
  12. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (22.03.2018)
    [GAMEPLAY]
    – Adjustments to the Negev:
    — Improved accuracy while firing in bursts
    — Slightly reduced time until significant accuracy recovery
    — Price lowered to $1700
    — Reduced armor penetration
    — Movement speed is significantly reduced while firing
    [MISC]
    – Fixed a bug related to Workshop collections when a map was deleted from the Workshop.
    • 0 replies
    • 233 views
  13. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (20.03.2018)
    The following changes are available in the 1.36.3.0-rc1 CS:GO Beta depot.
    [GAMEPLAY]
    – Adjustments to the Negev:
    — Improved accuracy while firing in bursts
    — Slightly reduced time until significant accuracy recovery
    — Price lowered to $1700
    — Reduced armor penetration
    — Movement speed is significantly reduced while firing
    [MISC]
    – Fixed a bug related to Workshop collections when a map was deleted from the Workshop.
    • 0 replies
    • 251 views
  14. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (7.03.2018)
    [ WINGMAN ]
    – Overwatch will now also cover Wingman matches.
    [ MISC ]
    – Game State Integration now supports passing information about all grenades and inferno flames in the map to external systems by setting “allgrenades” “1” game state integration config setting.
    • 0 replies
    • 252 views
  15. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (1.03.2018)
    [ MISC ]
    – Collectible Pins Capsule Series 3 containing a single Series 3 collectible pin is now available as an in-game offer.
    • 0 replies
    • 279 views
  16. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (28.02.2018)
    [ MISC ]
    – Weapon tracers for the local first-person player now appear to come from the weapon muzzle more reliably. Since bullets are actually fired directly along the crosshair, tracers may still be offset from the muzzle in cases where an object blocks the tracer from reaching its target. However, noise in the geometry near the target (like displacement geometry) should no longer cause this offset to happen as often.
    – Guns that fire a tracer every few bullets now have a tracer on their first bullet. Fixes weapons not firing tracers at all with sv_infinite_ammo 1.
    – Weapon viewmodels now reacts to weapon recoil & aimpunch. Can be disabled with “viewmodel_recoil 0”.
    – Add a cheat setting convar cl_crosshair_recoil. When enabled will make the player’s crosshair also react to weapon recoil and aimpunch.
    – Several fixes to address exploits and stability issues.
    – Added new replay storage and download domains to allow more reliable download of match replays from Perfect World official datacenters.
    – Game state integration (link) will now include players’ forward vector orientation when “allplayers_position” integration option is enabled.
    – Added more detailed game information state for broadcast to friends.
    – Made snd_stream load more efficiently.
    – Fixed snd_stream to work on Linux.
    [ MAPS ]
    – Canals:
    — Added cover at the back of A site near shop
    — Lowered Tunnels water exit for better visibility toward Ivy
    — Removed awning and adjusted clip brushes at Ivy boost/jump
    — Enlarged stair landing at courtyard for better movement
    — Fixed gap in B site roof that grenades could fall through
    — Added stairs on left side of CT bridge for easier T access to B
    — Other minor bug fixes and improvements
    • 0 replies
    • 261 views
  17. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (15.02.2018)
    [ CLUTCH CASE AND COMMUNITY CAPSULE 2018 ]
    – Introducing the Clutch Case, featuring 17 community-designed weapon finishes and 24 new glove finishes.
    – Introducing Community Capsule 2018, featuring 8 community-designed stickers.
    [ AUDIO ]
    – Added “snd_stream” option convar. Enabling this disables using audio cache and instead streams audio off disk.
    [ MISC ]
    – Fixed occasional crash when dropping Medi-Shots.
    – Fixed ammo count not updating when dropping stack-able items like Medi-Shots.
    – Updated the following weapon finishes:
    — AK-47 | Frontside Misty
    — M4A1-S | Chantico’s Fire
    [ MAPS ]
    Nuke
    – Offset stairs by control room near bombsite B
    – Removed some unintended positions on crane in bombsite A
    – Fixed some minor bugs
    • 0 replies
    • 279 views
  18. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (9.02.2018)
    [MISC]
    – Fixed a bug with the Medi-Shot that caused its ammo count and usage to be broken.
    • 0 replies
    • 272 views
  19. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (8.02.2018)
    [ GAMEPLAY ]
    – Enabled shotgun spread patterns on official matchmaking servers as described in http://blog.counter-strike.net/index.php/holiday-spread/
    [ MISC ]
    – Co-op Strike, Wingman, and Flying Scoutsman tags have been added to the workshop, so map authors can now tag their maps as playable in those modes.
    – Co-op Strike, Wingman, and Flying Scoutsman tagged maps can now be launched into those modes from the Workshop tabs in game.
    – Added a map place-able entity (vgui_world_text_panel) that allows mappers to put floating, localizable text in their map without needing custom res files.
    – Added vscript function named ScriptPrintMessageCenterAllWithParams which requires 3 params that get inserted into the localization token at the %s1’s.
    – CGamePlayerEquip now handles picking up healthshots and now respects max carry for grenades.
    – Disabled sv_allowupload by default. If enabled, the filter restricting potentially malicious file types has been expanded.
    – No longer exposing the server IP to clients in a circumstance where it wasn’t necessary. This should help prevent some DoS attacks.
    [ MAPS ]
    Nuke:
    – Removed outer catwalk completely
    – Removed helper catwalk onto silo
    – New type of skylight windows in A site
    – Added some cover in corner at back of B site
    – Removed railings when entering B site from ramp
    – Removed window in hut
    – Moved entrance to hut slightly further in
    – Moved up spawns for both teams
    – Flipped static doors at T entrance to ramp
    – Blocked off “old secret” area outside of garage
    – Added solid white walls near CT spawn
    – Rotated container outside of garage, and removed some smaller crates
    – Removed access to crane inside of A site, made more of rafters accessible
    – Reverted box-path onto hut inside A site to the old configuration
    – Removed ladder up to rafters from inside A site
    – Added collision for physics objects (except grenades) near water in B site
    – For tournament organizers, the old version of Nuke is available on the Workshop.
    Canals:
    – Closed off windows overlooking courtyard and A
    – Cleaned up sightline from corner balcony toward A and Arch
    – Made CT route to B more direct
    – Joined two rooms on CT side of B into one space
    – Simplified cover on back side of B
    – Removed Ivy “laddice”, now a skill jump / boost spot
    – Grenade-clipped CT bridge railings for more predictable smokes
    – Moved courtyard statues forward for cleaner sightline
    – Added ashtray for smokers
    – Re-released and updated the Phoenix Compound co-op map on the workshop.
    – Updated Cache and Shipped to the latest versions. Details can be found on the workshop pages.
    — Cache Release Notes
    — Shipped Release Notes
    [ CO-OP STRIKE ]
    – When players complete a custom co-op mission, it now restarts the map at the end of intermission instead of sitting at a black screen.
    – Fixed barrel exploding particle effect relying on a specific map’s effects and now has it’s own unique effects.
    – Slightly increased barrel explode radius.
    – Added mp_heavybot_damage_reduction_scale convar which allows maps/missions to adjust how much damage heavy bots can take.
    – Various fixes to the Heavy Assault Suit in Co-op Strike mode to allow it to work like it used to in that mode.
    – Exposed some convars to allow Co-op Strike (and other modes) to adjust the Heavy Assault Suit (mp_weapons_allow_heavyassaultsuit, mp_heavyassaultsuit_speed, mp_heavyassaultsuit_deploy_timescale, mp_heavyassaultsuit_aimpunch).
    • 0 replies
    • 268 views
  20. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (22.01.2018)
    [ BOSTON 2018 PICK’EM CHALLENGE ]
    Enabled playoff Pick’Em bracket for Boston 2018 Major Championship. Build your bracket and predict all Quarterfinal, Semifinal, and Grand Final winners. You’ll earn 12 points for each correct Quarterfinal pick, 10 points for each correct Semifinal pick, and 7 points for picking the Grand Final winner. All brackets will be locked at 9 AM Eastern Time on Friday January 26 before the first playoff matches start, so make sure your bracket is ready!
    [ MISC ]
    Fixed an unlocalized string in GOTV timeout UI, which now will show total number of timeouts allowed and how many timeouts a team has taken.
    • 0 replies
    • 260 views
  21. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (19.01.2018)
    [ MISC ]
    – Added a convar tv_playcast_delay_resync, which allows users who occasionally lose their GOTV+ connection to increase the delay before a stream re-sync is attempted. Generally this should not be set higher than tv_playcast_retry_timeout.
    – Fixed inertia problems in model compiler when low precision errors could lead to bad rotation inertia. Mappers will need to recompile their models to have a higher rotation inertia precision.
    • 0 replies
    • 248 views
  22. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (12.01.2018)
    [ BOSTON 2018 ]
    – 100 Thieves have withdrawn from the Boston 2018 Major:
    — Their sticker is no longer a valid game piece for the Boston 2018 Pick’Em Challenge. The sticker and graffiti are no longer available for purchase directly or through the ELEAGUE 2018 Boston CS:GO Major Championship Mega Bundle.
    – Boston 2018 Attending Legends (Holo/Foil) Capsule and Autograph Capsule are now available for purchase (these capsules do not include 100 Thieves).
    • 0 replies
    • 274 views
  23. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (11.01.2018)
    [ MISC ]
    – Compatibility versions of official maps now show the official name of the map in the scoreboard.
    – Added missing drop shadow on team logo for Sunny autograph stickers.
    • 0 replies
    • 273 views
  24. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (10.01.2018)
    [ MISC ]
    – Holiday cheer comes to an end.
    – Added main menu elements for in-game tournament streaming.
    – Updated in-game Boston 2018 signature for Ropz.
    • 0 replies
    • 245 views
  25. BamBam added a topic in Steam News   

    Counter-Strike: Global Offensive Update Released (4.01.2018)
    [ BOSTON 2018 ]
    – Flash Gaming is replacing Tyloo at the Boston 2018 Major:
    — Flash Gaming stickers and graffiti are now available for purchase and are part of the ELEAGUE 2018 Boston CS:GO Major Championship Mega Bundle (the Mega Bundle no longer includes Tyloo).
    — Boston 2018 Minor Challengers with Flash Gaming Autograph Capsule is now available (this capsule does not include Tyloo).
    — Boston 2018 Minor Challengers with Flash Gaming (Holo/Foil) Capsule is now available (this capsule does not include Tyloo).
    — The Tyloo Boston 2018 sticker is no longer a valid game piece for the Boston 2018 Pick’Em Challenge. Players who previously used a Tyloo sticker in the Pick’Em Challenge will need to make a new prediction.
    — Updated in-game Boston 2018 signature for Ropz.
    [ MISC ]
    – In-game UI will correctly display subscribed Workshop maps in all versions of the game client.
    – Enabled Steam Datagram Relays for 100% of game traffic to official game servers in Sweden.
    – Fixed a bug where audio devices could sometimes not be changed properly in the settings menu.
    [ MAPS ]
    – Adjusted Wingman spawn positions on Overpass and Cobblestone.
    • 0 replies
    • 321 views